Class NextLevelScreen

java.lang.Object
  |
  +--javax.microedition.lcdui.Displayable
        |
        +--javax.microedition.lcdui.Canvas
              |
              +--NextLevelScreen

public class NextLevelScreen
extends javax.microedition.lcdui.Canvas

a canavs screen used to act as break in play as a player advances through the game

Title: Monkey Madness

Description: Player must run around field, destroying and avoiding bombs, droids and boss!

Copyright: Copyright (c) 2005

Company: Pistachio Monkey


Field Summary
 
Fields inherited from class javax.microedition.lcdui.Canvas
DOWN, FIRE, GAME_A, GAME_B, GAME_C, GAME_D, KEY_NUM0, KEY_NUM1, KEY_NUM2, KEY_NUM3, KEY_NUM4, KEY_NUM5, KEY_NUM6, KEY_NUM7, KEY_NUM8, KEY_NUM9, KEY_POUND, KEY_STAR, LEFT, RIGHT, UP
 
Method Summary
 void keyPressed(int keyCode)
          continues gameplay once a key is pressed
 void paint(javax.microedition.lcdui.Graphics g)
          paints the details to the screen
 
Methods inherited from class javax.microedition.lcdui.Canvas
getGameAction, getKeyCode, getKeyName, hasPointerEvents, hasPointerMotionEvents, hasRepeatEvents, hideNotify, isDoubleBuffered, keyReleased, keyRepeated, pointerDragged, pointerPressed, pointerReleased, repaint, repaint, serviceRepaints, setFullScreenMode, showNotify, sizeChanged
 
Methods inherited from class javax.microedition.lcdui.Displayable
addCommand, getHeight, getTicker, getTitle, getWidth, isShown, removeCommand, setCommandListener, setTicker, setTitle
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Method Detail

paint

public void paint(javax.microedition.lcdui.Graphics g)
paints the details to the screen

Specified by:
paint in class javax.microedition.lcdui.Canvas
Parameters:
g - Graphics

keyPressed

public void keyPressed(int keyCode)
continues gameplay once a key is pressed

Overrides:
keyPressed in class javax.microedition.lcdui.Canvas
Parameters:
keyCode - the key pressed