Class GameOverScreen

java.lang.Object
  |
  +--javax.microedition.lcdui.Displayable
        |
        +--javax.microedition.lcdui.Canvas
              |
              +--GameOverScreen

public class GameOverScreen
extends javax.microedition.lcdui.Canvas

another canvas screen used to denote a player death or game over

Title: Monkey Madness

Description: Player must run around field, destroying and avoiding bombs, droids and boss!

Copyright: Copyright (c) 2005

Company: Pistachio Monkey


Field Summary
 
Fields inherited from class javax.microedition.lcdui.Canvas
DOWN, FIRE, GAME_A, GAME_B, GAME_C, GAME_D, KEY_NUM0, KEY_NUM1, KEY_NUM2, KEY_NUM3, KEY_NUM4, KEY_NUM5, KEY_NUM6, KEY_NUM7, KEY_NUM8, KEY_NUM9, KEY_POUND, KEY_STAR, LEFT, RIGHT, UP
 
Method Summary
 void keyPressed(int keyCode)
          returns the player back to the game or menu, upon key press
 void paint(javax.microedition.lcdui.Graphics g)
          paints to the screen
 
Methods inherited from class javax.microedition.lcdui.Canvas
getGameAction, getKeyCode, getKeyName, hasPointerEvents, hasPointerMotionEvents, hasRepeatEvents, hideNotify, isDoubleBuffered, keyReleased, keyRepeated, pointerDragged, pointerPressed, pointerReleased, repaint, repaint, serviceRepaints, setFullScreenMode, showNotify, sizeChanged
 
Methods inherited from class javax.microedition.lcdui.Displayable
addCommand, getHeight, getTicker, getTitle, getWidth, isShown, removeCommand, setCommandListener, setTicker, setTitle
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Method Detail

paint

public void paint(javax.microedition.lcdui.Graphics g)
paints to the screen

Specified by:
paint in class javax.microedition.lcdui.Canvas
Parameters:
g - Graphics

keyPressed

public void keyPressed(int keyCode)
returns the player back to the game or menu, upon key press

Overrides:
keyPressed in class javax.microedition.lcdui.Canvas
Parameters:
keyCode - the key pressed