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java.lang.Object
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+--javax.microedition.lcdui.game.Layer
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+--javax.microedition.lcdui.game.Sprite
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+--Droid
droid is bot that wanders the field in order to get in the play of the player
Title: Monkey Madness
Description: Player must run around field, destroying and avoiding bombs, droids and boss!
Copyright: Copyright (c) 2005
Company: Pistachio Monkey
| Field Summary |
| Fields inherited from class javax.microedition.lcdui.game.Sprite |
TRANS_MIRROR, TRANS_MIRROR_ROT180, TRANS_MIRROR_ROT270, TRANS_MIRROR_ROT90, TRANS_NONE, TRANS_ROT180, TRANS_ROT270, TRANS_ROT90 |
| Method Summary | |
void |
beat()
handels the droids behaviours |
boolean |
collides(javax.microedition.lcdui.game.Sprite sprite)
detects to see weather the the sprite collides with any of the droids |
void |
death()
handels the occurance of the death of a droid |
void |
killtheundead()
kills all droids |
| Methods inherited from class javax.microedition.lcdui.game.Sprite |
collidesWith, collidesWith, collidesWith, defineCollisionRectangle, defineReferencePixel, getFrame, getFrameSequenceLength, getRawFrameCount, getRefPixelX, getRefPixelY, nextFrame, paint, prevFrame, setFrame, setFrameSequence, setImage, setRefPixelPosition, setTransform |
| Methods inherited from class javax.microedition.lcdui.game.Layer |
getHeight, getWidth, getX, getY, isVisible, move, setPosition, setVisible |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Method Detail |
public void death()
public void killtheundead()
public boolean collides(javax.microedition.lcdui.game.Sprite sprite)
sprite - sprite object
public void beat()
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